Van Richten's Guide to Ravenloft
Barovian Guardsman Level 3 Soldier
Medium natural humanoid XP 150
Initiative +5 Senses Perception +6
HP 36; Bloodied 18
Healing Surges 4; Value 9
AC 18; Fortitude 16, Reflex 15, Will 14
m Axe (standard; at-will) ✦ Weapon
+10 vs. AC; 1d10 + 7 damage, and the target is marked until the end of the guard’s next turn.
m Powerful Strike (standard; encounter) ✦ Weapon
Requires axe; +10 vs. AC; 2d10 + 7 damage, the target is pushed 1 square and knocked prone.
Shield Block (immediate interrupt; when attacked with a melee weapon, encounter)
Requires shield; the attack targeting the guardsman misses.
Skills: Endurance +8, Perception +6
Equipment: Axe, burgundy uniform, chainmail armor, shield, and whistle.
If searched, roll 1d4 – 2 to determine how many Potions of Healing the guardsman has.